The Games for Learning Institute (G4LI) returns to the Games for Change Festival for the third year. G4LI is a joint research endeavor with Microsoft Research with generous support also provided by the Motorola Foundation and Microsoft Game Studios. Read more
This daylong track is designed to network game developers and researchers interested in working with US Federal Agencies such as National Air and Space Administration (NASA), the National Institutes for Health (NIH), the National Endowment for the Arts (NEA), and the White House Office of Science and Technology Policy (OSTP). Read more
This unique program is designed to introduce educators to the use of game design programs in schools and in informal educational settings. Read more
Brenda takes us through her life as a game designer and what it means to design games that can truly teach us culture, and change our perceptions about the events that have molded our society. Read more
As we bring gameplay into more aspects of our lives (from socializing to exercising), Tom Chatfield talks about one compelling aspect of videogaming: its measurability Read more
From the Mashable Social Good Summit: Women and Girls Lead: Where Storytelling, Gaming, and Public Media Converge Read more
Jesse Schell delivers a heartfelt and impassioned keynote entitled, “Make Games, not War” during the 8th Annual Games for Change Festival in New York City, on June 22nd.
James Shelton is the Assistant Deputy Secretary for Innovation and Improvement, managing a portfolio that includes most of the US Department of Education’s competitive teacher quality, school choice and learning technology programs, housed in the Office of Innovation and Improvement.