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Category Archives: Industry Circle

VR For Change Is Now XR For Change

  Technology is constantly evolving and transforming. At G4C, we aim to keep up with the innovation and adoption of new media technologies as drivers of social change. In 2017, … Read more

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Launching 2017-18 Industry Circle Series with Filament Games Youtube Live

We are pleased to present the third edition of the Games for Change Industry Circle, a program that acknowledges the achievements and opportunities in the impact games sector by highlighting … Read more

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Filament Games shares how to promote civics education through serious games

  YouTube Live Q&A Session with Filament Games (March 1)   In our third installment of the G4C Industry Circle series, Filament Games and iCivics.org will share the four P’s … Read more

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How Schell Games empowers their teams working on transformational projects

  YouTube Live Q&A Session with Schell Games (Jan. 31)   In our second installment of the G4C Industry Circle series, Schell Games shares their Transformational Games Framework. Hear even … Read more

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A Five-Point Collaborative Framework for Making Health & Science Games

  THE 2016-17 INDUSTRY CIRCLE SERIES   We are pleased to present the second edition of the Games for Change Industry Circle, a program that acknowledges the achievements and opportunities … Read more

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G4C Industry Circle: Amplify Games on extending learning in and outside of school

WRAPPING UP THE INDUSTRY CIRCLE SERIES   We are pleased to present our last article in our 2015/16 Industry Circle series, which aims to acknowledge the achievements and challenges in the … Read more

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G4C Industry Circle: How Schell Games’ transformational games are changing education

GOOGLE HANGOUT WITH SCHELL GAMES (FEB. 24)   In our fifth installment of the G4C Industry Circle series, Schell Games shares their recent transformational games for education. Learn more from … Read more

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G4C Industry Circle: Introducing Jukko, mobile advertising for social impact

RSVP HERE TO JOIN G4C’S GOOGLE HANGOUT WITH GLOBAL GAMING INITIATIVE Jukko: Mobile Advertising for Social Impact By Elizabeth Sarquis, Founder and CEO At Global Gaming Initiative, we set out … Read more

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G4C Industry Circle: How GlassLab’s analytics support impact at scale

RSVP HERE TO JOIN G4C’S GOOGLE HANGOUT WITH GLASSLAB The GlassLab Analytics Engine: Supporting Impact at Scale By Paula Escuadra, Head of Content Partnerships Games can empower players to take … Read more

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G4C Industry Circle: BrainPOP’s GameUp provides teachers with quality games

GOOGLE HANGOUT WITH BRAINPOP (OCT. 2) We are pleased to present the following article from BrainPOP as the third installment in our Industry Circle series. We hope you enjoy the … Read more

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